⚔ Crocell
Gai Kurenai | La Conquête
Weak: Dark | Strong: Light
BASIC ATTACKS:
▶ Cleave/Skewer/Bash (Inflicts a small amount of Physical damage on one enemy.)
▶ Kouha (Inflicts a small amount of Light damage on one enemy.)
PROTECTOR STYLE:
▶ Wall (Increases an ally's resistance to an element - Caster selects which element the wall will protect against)
▶ Dia (Recovers a small amount of HP to one ally.)
▶ Unbreakable Tie (Caster is protected by a shield that increases resistance to all elements and removes any weaknesses, but is now subjected to all damage caused to other users. (Spell stops when user decides))
OFFENSIVE PASSIVE
▶ Boost (Attacks are 25% more effective)
▶ Ailment Boost (All status ailment attacks are 25% times more effective.)
▶ Counter (10% chance of repelling Physical attacks)
▶ Endure (Automatically survive instant KO from a Light or Dark Attack)
Gai Kurenai | La Conquête
Weak: Dark | Strong: Light
BASIC ATTACKS:
▶ Cleave/Skewer/Bash (Inflicts a small amount of Physical damage on one enemy.)
▶ Kouha (Inflicts a small amount of Light damage on one enemy.)
PROTECTOR STYLE:
▶ Wall (Increases an ally's resistance to an element - Caster selects which element the wall will protect against)
▶ Dia (Recovers a small amount of HP to one ally.)
▶ Unbreakable Tie (Caster is protected by a shield that increases resistance to all elements and removes any weaknesses, but is now subjected to all damage caused to other users. (Spell stops when user decides))
OFFENSIVE PASSIVE
▶ Boost (Attacks are 25% more effective)
▶ Ailment Boost (All status ailment attacks are 25% times more effective.)
▶ Counter (10% chance of repelling Physical attacks)
▶ Endure (Automatically survive instant KO from a Light or Dark Attack)
Tags:
Physical
Date: 2017-12-07 04:03 am (UTC)(The starter spell of the following group spells must be Physical. Anyone else in the group spell afterwards can cast any physical or elemental attack solo spells)
Gale Slash/Gale Cleave/Gale Bash (Inflicts a small amount of Physical damage on all enemies.)(x2 Element)
Fatal End/Power Slash/Mighty Swing (Group version) (Inflicts a medium amount of Physical damage on one enemy.) (x3 Element)
Aeon Rain/Heat Wave/Herculean Strike (Inflicts a medium amount of Physical damage up to three times on all enemies .) (x4 Element)
Gigantic Fist/Heaven's Blade/Tempest Slash (Group version) (Inflicts a large amount of Physical damage on one enemy .) (x5 Element)
Leeroy (Inflicts a large amount of Physical damage on all enemies with a 70% chance of Exhaustion on self, First Strike) (x5 Element)
Myriad Arrows (Inflicts a large amount of Physical damage up two times on all enemies.) (x6 Element)
Hassou Tobi (Inflicts a small amount of Physical damage eight times on all enemies.) (x6 Element)
Light
Date: 2017-12-07 04:04 am (UTC)(The starter spell of the following group spells must be Light. Anyone else in the group spell afterwards can cast any physical or elemental attack solo spells)
Makouha (Inflicts a small amount of Light damage on all enemies.) (x2 Element)
Kouga (Inflicts a medium amount of Light damage on one enemy.) (x3 Element)
Makouga (Inflicts a medium amount of Light damage on all enemies.) (x4 Element)
Kougaon (Group version) (Inflicts a large amount of Light damage on one enemy.) (x5 Element)
Illumination (Inflicts a large amount of Light damage on all enemies with a 70% chance of Exhaustion on self)
Hama (20% chance of instant KO from the power of Light on all enemies.) (x2 Element)
Hamaon (50% chance of instant KO from the power of Light on one enemy.) (x4 Element)
Protector
Date: 2017-12-07 04:05 am (UTC)Double Wall (Group Version) (Increases an ally's resistance to two elements) (Caster selects which elements the wall will protect against) (x2 Style)
Blockade (Group Version) (Increases all allies' resistance to an element) (Caster selects which element the Blockade will protect against) (x3 Style)
Double Blockade (Increases all allies' resistance to two elements) (Caster selects which elements the Blockade will protect against) (x4 Style)
Shield (Block an attack from an element once for one target. Caster selects which element will be blocked) (x5 Style)
Tarukaja (Doubles an ally's Attack power.) (x3 Style)
Rakukaja (Doubles an ally's Defense.) (x3 Style)
Sukukaja (Doubles an ally's Speed.) (x3 Style)
Tetra Break (Removes a Physical Repel Shield from target monster) (x3 Style)
Tetra Break (Removes a Magical Repel Shield from target monster) (x3 Style)